
| Deus Ex 3: First details come available |
| October 4th, 2008 |



The first details on Deus Ex 3 has been
revealed in the pages of PC Zone's 200th issue, that has hit doormats from subscribers
this morning.
You're cast: Adam Jensen, who works as a private security officer at a technology lab specialising in biomechanical
augmentations, a forerunner to the sort of nanotechnology shown in the original Deus Ex. One day the path of his
life is unexpectedly altered as a team of black ops commandos break into his company's HQ, and using a security plan
from Jensen's own hand, a mass slaughter ensues and the conspiracy begins.
"Deus Ex 3's vision of the future sees holographic screens flicker atop ferries moving back and forth in front of the
Shanghai skyline, now split into two layers with the rich on the top and the poor in perpetual twilight below," says PC Zone.
Combat won't be influenced by stats, but will rely purely on your personal marksmanship skills. Instead stats will
influence "a vast array of fully upgradeable and customisable weapons", and you'll be able to tailor your arsenal
to your play style with mag upgrades, scopes and other add-ons.
Stealth will now rely on a cover system rather than shadows, and damage will be dealt with by a very Call of Duty-style auto-heal
Stay tuned for more information coming soon.
Deus Ex 3 is currently under developed at Eidos Montreal and will be published by Eidos Interactive on a number of consoles.
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