
| Deus Ex 3 to be featured at GDC 2010 Visual Arts Conference Session |
| February 12th, 2010 |



Art Director Jonathan Jacques-Belletete from Eidos Montréal, part of Square Enix Europe, will discuss the creative
underpinnings behind the unique blend of art style that combines the past, present and
future in the next evolution of the Deus Ex franchise during the GDC 2010 (Game Developers Conference)
Visual Arts Conference Session in San Francisco on March 11th, 2010.
The title's 'Cyber Renaissance' look is infused across the fashion, characters, environments and story,
formulating the essence of a visually impactful experience. Jacques-Belletete explains the steps that
the developer took to establish the game's visual style, and how the blend of action, role-playing
and adventure genres in Deus Ex 3 will be thematically anchored using a consistent art direction.
Hopefully we will see some more concept artwork or screenshots from this
GDC 2010 runs from March 9th to 13th at the Moscone Center in San Francisco.
Visual Arts Conference Session details
Subject: Creating a Unique Visual Direction: The Successes and Failures of Creating a Near-Future Cyberpunk Setting with a Renaissance Twist in Deus Ex 3
Speaker: Jonathan Jacques-Belletete (Art Director, Eidos Montreal)
Date/Time: Thursday (March 11, 2010) 4:30pm - 5:30pm
Location (room): Room 303, South Hall
Track: Visual Arts
Secondary Track: Game Design
Format: 60-minute Lecture
Experience Level: All
Deus Ex 3 is currently under developed at Eidos Montréal and will be published by Square Enix Europe on a number of consoles in 2010.
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